C1X is an improved C1 statistic. Once you're inside 3m the make rate skyrockets to the point that it obliterates the comparability of overall putting rates, basically papering over statistical differences between great putters and good putters. There are ways to include C1 putts and still evaluate putting meaningfully, but most people aren't going to take the time to learn about interpreting logistic units (logits), so it is far simpler to cut the bullseye putts out entirely for the practical purposes.
I can see where you're going on that. but I'd honestly have to look at the bullseye statistics per players, because most of the low cash people are not hitting it, only the top elites are.
It feels more at this point of "lets make an argument for arguments sake" vs "lets strive for greatness"
Plus, if were looking at it pound for pound, you should be looking at statistics for winning tournament rounds, not overall. With how averages work, 2 bad rounds can take a 95% make rate down to 60-70% pretty quick.
But, were all in a set of "lets argue about it" vs "lets understand the concept were shooting for."
Someone go ask Paul McBeth how many circle 1 putts he says you should make if you wanna be good.
I bet you he'll say "all of them."
With as easy as putting is in disc golf, you should be making almost all your circle 1 putts unless you're playing casually or just dont care.
And if we wanna split hairs. 20 meters out circle 2 edge, isn't really "putting range" anymore. It's closer to "toss with hope"
Your important circle 2 putts are 10-15 meters. Those are the ones you gotta be hitting 60-70%.
Just like C1x.
You take parts out of the equation and suddenly numbers get skewed.