discs aren't really designed to have a lot of both, ever. you'd have to give a distance driver with a lot of turn enough height for it to stall out and fade.
maybe start throwing something stable with anny. that's your best bet IMO.
otherwise the only thing i know of from experience would be something like a p line dd2. the higher in speed you go, generally the more turn/fade you're going to get. those seemed to bite hard at the end, but you can flip them too far as well. either way since they're not designed to have a LOT of fade, you can't really do anything about it.
you pretty much see some turn and some fade, or a lot of turn and some fade, or no turn and a lot of fade, but the only way those with big turn numbers are going to be able to fade a decent amount at ALL is if you throw it sky high. numbers are liars.