Good morning to anyone interested. We started a brief discussion on this project in the Par Talk thread, and it was requested by a few that we break it out into its own thread. What I'm attempting to do is create a measure of hole enjoyment. One of the things we're good at in general with measurement of sensation/experience like this is ranking. What we're bad at is estimating appropriate meaning from the differences in ranking.
This URL takes you to the PDF shared via Google Drive:
https://drive.google.com/file/d/145Uu4vUqHyfcrNPxiYRMnJ7vUfc-edBX/view?usp=sharing
This is a trial instrument. This instrument isn't a final version. My plan is to trial this instrument at a few local courses. The goal is to identify a set of prompts that function to measure a single construct. Once those have been identified - then the prompts that emerge need to be looked at critically to determine if they are, indeed, looking at the trait we want it to. I will be working with Rasch analysis to convert the results, which are in ordinal form, to something with abstract invariance associated with the intervals. The idea is to create a reasonable facsimile that tells us how much better one hole is than another, in relatively certain terms (key word in there: relatively, I am aware that measuring human sensation is fickle - probabilities are at the core of using this as a measure).
Some things have already been brought up in the other thread:
1. Long term I would like to see this used at multiple courses in regions with more diverse terrain than my home course. That would give me the chance to look at its results alongside the DGCR favorited hole statistics. This helps determine if we have convergent validity - if it functions to rank in a manner similar to the favorite hole scores, we can begin to trust that it is measuring some element of enjoyment.
2. I would also like to compare performance by relevant demographics: how do players at one skill level, or who throw with one dominant throw measure the same holes against others.
3. If what results can be established as a consistent tool, I would like to see it used by players on tour to see how the enjoyment factors line up with some of the numbers others like Steve West have produced on how the holes play.
At the moment, the most important thing is that the survey I'm trialing has construct validity: if, at a glance, an item on the survey doesn't appear to measure in the end some element of enjoyment (or, as one thread refers to it: fun factor) - let me know. This same thought process will be applied after the first analysis is done, but if its clear I chose something really dumb - why include it? So let me know.
Thoughts? Questions? Expletives?
This URL takes you to the PDF shared via Google Drive:
https://drive.google.com/file/d/145Uu4vUqHyfcrNPxiYRMnJ7vUfc-edBX/view?usp=sharing
This is a trial instrument. This instrument isn't a final version. My plan is to trial this instrument at a few local courses. The goal is to identify a set of prompts that function to measure a single construct. Once those have been identified - then the prompts that emerge need to be looked at critically to determine if they are, indeed, looking at the trait we want it to. I will be working with Rasch analysis to convert the results, which are in ordinal form, to something with abstract invariance associated with the intervals. The idea is to create a reasonable facsimile that tells us how much better one hole is than another, in relatively certain terms (key word in there: relatively, I am aware that measuring human sensation is fickle - probabilities are at the core of using this as a measure).
Some things have already been brought up in the other thread:
1. Long term I would like to see this used at multiple courses in regions with more diverse terrain than my home course. That would give me the chance to look at its results alongside the DGCR favorited hole statistics. This helps determine if we have convergent validity - if it functions to rank in a manner similar to the favorite hole scores, we can begin to trust that it is measuring some element of enjoyment.
2. I would also like to compare performance by relevant demographics: how do players at one skill level, or who throw with one dominant throw measure the same holes against others.
3. If what results can be established as a consistent tool, I would like to see it used by players on tour to see how the enjoyment factors line up with some of the numbers others like Steve West have produced on how the holes play.
At the moment, the most important thing is that the survey I'm trialing has construct validity: if, at a glance, an item on the survey doesn't appear to measure in the end some element of enjoyment (or, as one thread refers to it: fun factor) - let me know. This same thought process will be applied after the first analysis is done, but if its clear I chose something really dumb - why include it? So let me know.
Thoughts? Questions? Expletives?