disc-golf-neil
Birdie Member
- Joined
- Oct 10, 2023
- Messages
- 486
I just got my tech disc, I'll make a separate thread in the nearish future where I'll keep providing updates on how various tests effect my stats. I'm going to first try to be able to consistently hit a certain speed and hyzer angle comfortably then use that as a baseline for my tests so I can warm-up with my default form to verify I'm hitting close to my "test" speed and release angle, then test a change and see how much it changes the stats when comparing only the throws that were close enough to my test throws to then average those stats.
However, for this post, I'm trying to think about what release angle ranges make sense for creating some buckets. Tech disc seems to automatically quantify [-4,4] as flat (that's 4 degrees anhyzer to 4 degrees hyzer inclusive), I'm not sure if that is a good range for considering a shot "flat" at a high level. For example, when pros try to throw flat they often have a small amount of hyzer, but I don't now how much.
So at a high level, what would make sense for categorizing inclusive hyzer angle ranges that could be targets for hyzer release angles? The ranges don't have to be the same interval necessarily, as you get into the larger hyzer angles if you don't necessarily have to be as precise I think.
This is my first attempt for hyzer angles without having much knowledge so provide your own numbers if you think it would be better to adjust the ranges. I plan to use these ranges in tags so I can tag my throws based on the release angle range I am trying to hit to build up my accuracy for hitting angles.
1. XS: [1, 5] extra small (baby hyzer)
2. S: [6, 10] small
3. M: [11, 15] medium (pushing hyzers / medium wide hyzers)
3. L: [16, 25] large (big wide hyzers)
4. XL: [26, 35] extra large (perhaps this would be spike hyzer)
5. 2XL: [36, 45] extra extra large (extreme spike hyzer)
6. 3XL: [46, 55] ? getting close to a grenade but without a thumb grip?
Similarly for launch angles, what ranges make sense?
However, for this post, I'm trying to think about what release angle ranges make sense for creating some buckets. Tech disc seems to automatically quantify [-4,4] as flat (that's 4 degrees anhyzer to 4 degrees hyzer inclusive), I'm not sure if that is a good range for considering a shot "flat" at a high level. For example, when pros try to throw flat they often have a small amount of hyzer, but I don't now how much.
So at a high level, what would make sense for categorizing inclusive hyzer angle ranges that could be targets for hyzer release angles? The ranges don't have to be the same interval necessarily, as you get into the larger hyzer angles if you don't necessarily have to be as precise I think.
This is my first attempt for hyzer angles without having much knowledge so provide your own numbers if you think it would be better to adjust the ranges. I plan to use these ranges in tags so I can tag my throws based on the release angle range I am trying to hit to build up my accuracy for hitting angles.
1. XS: [1, 5] extra small (baby hyzer)
2. S: [6, 10] small
3. M: [11, 15] medium (pushing hyzers / medium wide hyzers)
3. L: [16, 25] large (big wide hyzers)
4. XL: [26, 35] extra large (perhaps this would be spike hyzer)
5. 2XL: [36, 45] extra extra large (extreme spike hyzer)
6. 3XL: [46, 55] ? getting close to a grenade but without a thumb grip?
Similarly for launch angles, what ranges make sense?
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