As usual, you misunderstand my point.
Exactly. Innova says Glide is the discs ability to 'maintain loft' or, put another way, 'stay in the air longer'. What attribute of a disc (not the thrower's skill) best determines how long a disc will stay aloft? Aerodynamic stability. Or you could say it's the disc's tendency to stay flat instead of turning over and crashing to the ground. Nearly all disc stability comes from gyroscopic effect, but that's getting into the thrower's domain. If we look at just the disc's characteristics, not what the thrower does to it, how aerodynamically stable the disc is aside from the stability created by the thrower-generated spin is, I think, the best indicator of the disc's ability to glide. My favorite distance drivers have always had a maximum Glide of 6, and that translates as 'stays flat longer'. Part of that is not having massive fade, but even with fade the Glide 6 discs seem to stay flatter in the fade than other discs that turn and hit the ground on their edge. They also seem to 'fade forward' more than other discs. All that is helped by the discs staying flat longer.
As usual you misunderstand in general... Aerodynamic stability is not gyroscopic stability. Lift from forward speed also keeps the disc in the air longer, but is not loft characteristic of a disc. Glide is neither of those different things although the amount of the glide effect is related to them. Glide is disc design loft characteristic, not speed induced lift force.
Aerodynamic stability is wing design dependent and determines the disc's resistance to rolling over at a given airspeed. Because discs are a symmetrical wing, it's poorly aerodynamically stabilized to unbalanced lift force from forward airspeed. That is why we use spin to help stabilize a forward moving disc. Aerodynamic wing design stability has nothing to do with spin. Take two discs with equal wing design and PLH(same mold/plastic), but the one with a larger dome(glide) makes the disc aerodynamically less stable by lowering it's center of mass to it's relative higher height/dome. If you take two discs of equal rim width and dome and change the shape of the wing/rim, so one is concave and one is straight, you have changed the stability by changing the COM height and slipperiness of the disc but not changed the glide or volume of air under the flight plate/dome.
Gyroscopic stability is mass from center design and spin dependent and maintains the disc's AoA in trajectory while rolling/precessing. More mass away from center and more spin equal more angular momentum and gyroscopic stability to maintain it's relative AoA to it's changing trajectory and speed due to lift induced precession and drag forces. The aerodynamic wing stability design and AoA determines the direction of precession at a given airspeed. For most mortals with decent form certain aerodynamic wing designs can ensure the disc will not go into retro-grade precession(high speed turn), and this overstable design happens to have low glide characteristic.
Glide/loft is dome or flight plate design, a parachute doesn't need a wing or stability because it's not meant to go forward and lift, it's only purpose is downward resistance or maintaining loft. How much a certain glider or chute will glide does depend on how flat the glider remains during it's flight, but it's gliding ability or characteristic is dependent on the amount of volume of air it can catch when optimally flat. When a chute encounters forward airspeed, it is usually quite understable as their is no aerodynamic wing or spin to stabilize the airspeed. A parachute makes for a poor gyroscope or wing. A parachute with a wing uses the wing to create some lift from forward airspeed, so it's lift is determined by it's wing design and the glide/loft is determined by the chute air volume.
Exactly. Let's say in my test you rev the disc up so it has ridiculously high gyroscopic stability. When you release (drop) it in the wind tunnel it will succumb to gravity and fall. It will also move back because of the force of the wind, but it will remain stable (flat) all the way to the ground because of the gyroscopic stability. If you repeat the test over and over, reducing the spin rate a little each time, at some point the reduced spin and resulting reduced stability will cause the disc to flip over and crash instead of dropping flat. Let's say I do this with a Destroyer and it remains perfectly stable all the way to the ground for every drop until I've reduced the spin rate to 500 RPMs (I have no idea what the actual rate would be with a Destroyer). At 500 RPMs or slower it no longer falls flat to the ground - instead if flips over. Now do the same test with a Nuke. Let's say the Nuke remains stable throughout it's drop to the ground until we reduce its spin to 325 RPMs. We've successfully demonstrated that the Nuke is more stable apart from relying purely on gyroscopic stability than the Destroyer is (again, this is supposition - I've no idea which disc would win or by how much). If you test every disc you can this way, those discs with stability at the lowest spin rates would, I believe, be your best Gliders.
This ^ has nothing to do with Glide design. Whether the disc goes up or down in the wind tunnel would depend on the disc's AoA and the lift generated from airspeed, glide is not generated from forward airspeed although it will glide longer due to lift keeping the disc in the air longer. A parachute's gliding ability does not care if it is spinning or not or varying spin. Forward speed/airspeed does not affect glide unless it has a horizontal wing diameter, which is why all disc's with equal wing/rim diameter have their own relative glide rating for each different class of wing/rim diameter.
If this were true, then the larger the disc diameter, the better the glide, and that's just not the case. A Tern has tons more Glide than a Boss, but essentially the same diameter.
A Condor is the king of glide and widest diameter disc/dome. A taller dome on the disc also creates an effective wider diameter as the surface is curved to catch more air volume and glide(not lift).
Think of it another way. If you're watching a disc fly, what event would you say marks the end of a disc's glide? I'd say it's when it is no longer 'flying' but is instead turned into its most dramatic fade phase, edge dropping and headed to the ground. If it were an airplane it would have just banked sharply and is heading for a crash. A disc that has plenty of glide either doesn't do this, or delays doing it longer. A disc with incredible glide, like the Discraft Heat, often just stays flat with mostly forward fade and slides to a flat stop like an airplane making a safe landing. That's what Glide looks like, and the defining characteristic is the discs tendency to stay flat and act as an airfoil longer than a disc with less Glide. Disc stays flat (stable) longer = disc can fly/glide longer.
The disc stops gliding when it remains on the ground or goes vertical, the disc will still glide after skipping off the ground. When the disc is in late hard fade it's going to glide less because the disc is no longer flat and parachuting down at an angle, but it will still be gliding in late fade all the way to the ground unless it somehow goes completely vert which is highly unlikely or poor throwing angles for distance in air, like a spike hyzer or roller. A shot that stalls out of forward speed will still glide or parachute down, but not have any lift.
You are trying to compare discs with different wing designs(and spin/speed rates and angles of flight), rather than dome design, and have found a disc/Heat aerodynamically wing/dome designed to match your specific sweet spot with your individual throwing mechanics. Glide design has nothing to do with staying flat or being an airfoil longer, a disc is an airfoil regardless of flying flat or whatever direction. Staying flat will help a disc glide since it's providing max air resistance/parachute to the ground when flat, and staying flat will help lift the disc even while falling forward. The glide during flight is an effect of the disc's ability to stay flat, glide is not causation of the disc's ability to stay flat, but it's glidey characteristic will actually do the opposite and make a disc less stable. A disc with great gliding property/larger dome also just happens to have greater understability given the same wing/rim design.