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found a way to grip to be able to keep it the disc orientation and just push it out with opening hand.Good video Neil.
You kinda (ish), proved what i were trying to explain, or at least how it feels to me throwing from a briefcase setup.
That the wrist/forearm want to go into supination (whether it's a forced motion or not), because it feels horrible staying "briefcased" from the pocket and out.
Yes it will practically go into position naturally. But if you want to develop more control over the nose angle then you need to learn to manipulate the timing and the amount of supination and level of supination force—to learn to do this quickly instead of wait a long ass time to develop it intuitively over years, it can be very helpful to directly think about rotating the forearm at key moments and with different amounts of force an/or range of motion.if you briefcase, the disc will practically go into position naturally. you dont have to roll your forearm to get it correct.
Breifcase isn't about flipping your arm around, its about staying relaxed and getting the disc gripped correctly.
Thank you. Unlike some in this thread, I enjoy these type of rabbit holes because it makes me dig deeper into what is actually happening biomechanically.Thanks for the valuable information Chris, it's something I haven't paid any attention to in a while.
I honestly think its the most important angle. Its a debatable topic for sure, and both wildly affect the flight, but accidentally doing the wrong nose angle is game over for most throws that require a shape imo.(6) it's not about always throwing nose down, it's about knowing HOW to control the nose angle and it is as important as hyzer/anhyzer control.
I think this is a slight misinterpretation of what people disagree with you mostly on. All of us make adjustments. None of us are perfectly consistent. Everyone has to learn how to make those adjustments that get us closer to what we intended to do the next try.A lot of people on here don't seem to like the idea of making conscious adjustments like this, but then on the course, practically everyone I've played with is regularly reacting to their throws and saying things like "I gotta throw it higher/lower next time, got to get the nose down, need more hyzer next time."
When I say supination / turn the key, I assume it will be coupled with some external rotation as well so you can be assured when you read me that's baked in. Maybe we should create a hybrid term like supiexternal or some shit, lol. Maybe one already existedThank you. Unlike some in this thread, I enjoy these type of rabbit holes because it makes me dig deeper into what is actually happening biomechanically.
I hope all 'listening' can understand (1) the wrist doesn't rotate. It only moves from flexion/extension and ulnar and radial deviation; (2) the 'forearm' pronates/supinates; (3) about 2/3rds of perceived "turning the key" comes from external shoulder rotation. (4) nose down is the angle in the target direction at the instantaneous separation of disc/hand. How you get there does not matter. (5) having a perfect professional looking on-plane throwing motion does not mean you are throwing nose level or down. (6) it's not about always throwing nose down, it's about knowing HOW to control the nose angle and it is as important as hyzer/anhyzer control.
Flipping the disc over severely is just the most exaggerated form of the cue, which as with many things when you try for the first time, and you feel like you made a big change you barley did anything. A lot of people here seem to agree in general that exaggeration can be a useful tool to jump start some changes.flipping the disc over the top or 'timing' the key turn differently at hyper specific moments.
It kinda depends on what you are throwing... angles man.. angles. As a solid gyro supporter there's one thing I see all the time with people that don't throw it is forcing nose up shots over, and over the top. Gyro don't play that way. For the most part. A lot of the new stuff flips but they worked on that for years to make them more like other discs.I honestly think its the most important angle. Its a debatable topic for sure, and both wildly affect the flight, but accidentally doing the wrong nose angle is game over for most throws that require a shape imo.
I ain't hating man I get itFlipping the disc over severely is just the most exaggerated form of the cue, which as with many things when you try for the first time, and you feel like you made a big change you barley did anything. A lot of people here seem to agree in general that exaggeration can be a useful tool to jump start some changes.
It's a not as hyper-specific-with-negative-connotation as you seem to imply, there's a very clear easy moment in the form to identify and target to start the supination as I elaborated on a few posts back rather than trying to time some last moment which just happens as a consequence of when you focus on the start of the motion instead during a more easily targetable moment and phase of the form.
Didn't read it as hate or reply as if it wasI ain't hating man I get it![]()
Please get in touch with me before you post it so I can take a look.
Hater.I ain't hating man I get it![]()
Cool, thanks for sharing. If you keep testing these things follow up with if your stats start to change.Tech disc came in yesterday and had a chance to play around with it a bunch. I know the numbers aren't going to be perfect, but as long as they're consistent relative to each other that's all I'm really hoping for. The actual numbers are relatively immaterial to me.
Second caveat, I've only been playing about 3.5 years, I'm very much going through the DK effect still and I wouldn't take anything I say as anything other than that lol.
I played around with a whole bunch of different grips. 2 fingers, 3, 4, different palm placements, how deep into my palm the disc was, pouring tea, turning the key, you name it. Literally none of it had any relevant effect on nose angle. Range was -3 to +3 through all the throws, and within every adjustment. Like any grip change I could get between -3 and +3 depending on how well I did the rest of the throw. Which, I kind of expected to be the case based on what I've read, but again, I still don't know what the hell I'm talking about yet, so it was nice to test it out and see if it affected me.
What are the exact steps to reproduce? I'll see if I can reproduce it. And did you try resetting it?Played with sidewinders tech disc on Wednesday and made some important observations.
It can be tricked. Repeatedly. A soft whiff of a throw similar to a backhand approach shot into the net will be in the low 50s. Throw again, drastically more mph. The second throw was easily 15-20 mph faster visually. Tech disc says mid 50s. Multiple people were able to repeat this. Throwing further from the net made no difference.
Need radar gun and overhead camera and tracking indicator on disc to qc the tech disc mph and rpm data.
Untrustworthy tool at this point.
That might be specific to that unit. I've never seen remotely that level of variance in my throws. You might have a defective one, or there's a way to exploit it with non-throw movement that I've not personally experienced.Played with sidewinders tech disc on Wednesday and made some important observations.
It can be tricked. Repeatedly. A soft whiff of a throw similar to a backhand approach shot into the net will be in the low 50s. Throw again, drastically more mph. The second throw was easily 15-20 mph faster visually. Tech disc says mid 50s. Multiple people were able to repeat this. Throwing further from the net made no difference.
Need radar gun and overhead camera and tracking indicator on disc to qc the tech disc mph and rpm data.
Untrustworthy tool at this point.
Interesting. I can't really vouch for the spin rate or angles it throws out, but they seemed plausibly accurate. My speed was 60+, and under 65 on my throws I tried which was almost exactly what I expected.Played with sidewinders tech disc on Wednesday and made some important observations.
It can be tricked. Repeatedly. A soft whiff of a throw similar to a backhand approach shot into the net will be in the low 50s. Throw again, drastically more mph. The second throw was easily 15-20 mph faster visually. Tech disc says mid 50s. Multiple people were able to repeat this. Throwing further from the net made no difference.
Need radar gun and overhead camera and tracking indicator on disc to qc the tech disc mph and rpm data.
Untrustworthy tool at this point.