If you believe the 3-pt shot in basketball is aggressive play and exciting for spectators, why would the NBA change the rules where if you miss a 3-pointer, your team loses 1 point on your score? As a general sporting guideline, shouldn't scoring be biased toward encouraging aggressive play to where elite skill can be demonstrated, with lack of execution not so severely punished as to make conservative play the better choice? Severely punishing aggressive play simply pulls the scores of the truly better players back to less skillful players, reducing separation and increasing randomization in final rankings.
Of course, the good thing about randomization is more players have a chance of winning which can be exciting for fans who are simply watching the real-time UDisc rankings move up and down, not live coverage. Perhaps the less desirable thing (for fans) is how players, like Koling and Brathwaite in the last round, could move up the leaderboard simply with conservative play, making fewer mistakes and hoping the leaders falter with mistakes and aggressive play (Nascar crashes). Likewise, it's conservative play that keeps the leader(s) on top in the last round. "Did you see how well Conrad threw that lay-up? Impressive!"
Our reality is scoring in the game of golf is more about minimizing mistakes that cost strokes than it is about making exceptional shots that save strokes. Exceptional shots like aces, albatrosses, eagles and throw-ins are rare relative to the hundreds of poor throws, missed putts and penalties. If we could add scoring options where players could reduce their score with exceptional throws that could be executed more often, like the 3-pt shot shot in basketball, then scoring would become more balanced with increasingly more positive throws to offset the mostly negative throws.
For example, imagine a design tweak on hole 9 where landing safely on the first (but smaller) IB area meant you could "teleport" forward to a DZ on the green where you were playing just your second throw that was a 45 ft putt close enough to make? Now you have a hole where an eagle is possible with skill rather than distance like hole 10. Seems more interesting for spectators and gives players more chances to reduce strokes with skillful play versus tacking on more with riskier, aggressive play.
Teleporting is certainly not traditional golf, but then neither is padding scores with compound OB penalties. On courses like Eureka, Country Club and Winthrop, players averaged over 6 penalties per round. In PGA play, players average less than 1 penalty stroke per round. We don't have to be as good as the ball version of golf, we have the power to be even better as the disc version of golf if we simply look at creative ways to make the game more skillful and interesting to watch than just solid play and punishing crashes.