My roll aways from layups is as great as roll aways from missed putts. You just never know when that disc is going to pop up and roll.
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Also the idea that the player who hit the tray had a better shot is nonsense. A low putt has zero chance to go in. He never gave it a chance. Somebody who air mails it completely at least had the hieght to give it a go. A front rim banger isthe worst possible miss
Putting at baskets that are on or near slopes adds challenge and creativity to the game, but it injects an element of randomness. I'd like to see small barriers erected strategically around sloped greens to knock down rollaways and minimize their punishing effect.
Making greens more uniform, i.e. removing fallen branches and large tufts of weeds, covering exposed roots and correcting irregularities in the landing area can also minimize flukey rollaways.
Any other ideas?
I hear a lot of people say "rollaways are part of the game". They certainly are, but they shouldn't be if you believe disc golf should be a game of skill rather than chance.
Preventing punitive roll-aways has similar logic as the removal of the permanent 2 meter penalty. Unless the penalty is consistently applied it leaves an unnecessary and non-competitive luck factor in the game. Missing a putt that results in a roll-away is not bad" enough to deserve an extra throw penalty by rolling so far away. It should be designed more like a sand trap in ball golf where a player still has the chance to save the penalty.
Making greens more uniform, i.e. removing fallen branches and large tufts of weeds, covering exposed roots and correcting irregularities in the landing area can also minimize flukey rollaways.
Also the idea that the player who hit the tray had a better shot is nonsense. A low putt has zero chance to go in. He never gave it a chance. Somebody who air mails it completely at least had the hieght to give it a go. A front rim banger isthe worst possible miss
If disc golf were ONLY a game of skill, I would want to eliminate all roll-aways.
However, disc golf is a game of skill and strategy. If there is a punishment (even if it far exceeds the crime), you can choose not to come close to committing that crime. Or, you can choose to take the risk to gain a throw or two.
There is more than one way to putt, and some of them have a lower chance of roll-aways. Learning those methods is increasing your skill so you have the tools to make the right strategic choices.
No one knows how to putt or can learn to putt in a way where the putt has both a chance to be made and at the same time reduce the flukiness of roll-aways, just like no one knows how to putt to reduce fluky cut-throughs. It is not a skill that can be developed, partly because our target is not radially symmetrical. Even throwing upside down sliders where you don't throw to sink the putt can sometimes be dicey, even on level ground. Defending against them by design is the primary way to reduce the equivalent of "2-shot penalty" roll-aways which is the primary issue here. The more common "1-shot penalty" roll-aways can't really be stopped but can mostly be contained with good design.If disc golf were ONLY a game of skill, I would want to eliminate all roll-aways.
However, disc golf is a game of skill and strategy. If there is a punishment (even if it far exceeds the crime), you can choose not to come close to committing that crime. Or, you can choose to take the risk to gain a throw or two.
There is more than one way to putt, and some of them have a lower chance of roll-aways. Learning those methods is increasing your skill so you have the tools to make the right strategic choices.
I don't know if I agree with you OP... there is a risk/reward at those pins near slopes. Some ppl do carry super soft putters for that reason.
I hate when it happens to me but still... I don't want to see rollaway catches around pins that are on slopes
Absolutely. :thmbup:It's a unique part of our game that I would not want to see go away.
Make the putt or suffer the consequences.
No one knows how to putt or can learn to putt in a way where the putt has both a chance to be made and at the same time reduce the flukiness of roll-aways, just like no one knows how to putt to reduce fluky cut-throughs. ....