PMantle
* Ace Member *
Not sure if there is a better thread than this to discuss it, but the PDGA Facebook thread with photos is a truly entertaining read. People pissed :lol:
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See post 120. Your body can be on or over the line including your disc while still in your hand. However, the disc must be released while on the same side of the line as your mark and cannot cross the restricted space while in flight.I don't see the update addressing a forward throwing motion "entering the restricted space" if your lie is close to the mando line being a penalty also. Anyone have any ideas?
Lots of pages to read through, but has horizontal "mandos" been addressed? Local Course (Lake Casitas) has a tree limb mando that many people throw up to, the disc flies over the mando on its way, but falls under the limb and its good as it passed under the limb.
This rule says its a vertical plane, ok. But it seems that mandos were drawn at times with horizontal planes too. How the heck do you play this? And who says it crossed the plane? Do we need spotters now? Such a weird ruling in my opinion. Seems we now need directional obstacles, out of bounds, and mandatory planes to build courses.
Mandos have never been drawn with horizontal planes. A horizontal plane is a plane that's parallel to the ground, like the ceiling of a room.This rule says its a vertical plane, ok. But it seems that mandos were drawn at times with horizontal planes too. How the heck do you play this? And who says it crossed the plane? Do we need spotters now? Such a weird ruling in my opinion. Seems we now need directional obstacles, out of bounds, and mandatory planes to build courses.
I don't think this has to be this difficult
It's not. People just don't seem to understand words that describe geometry very well i.e. vertical plane.
Additionally the rule was clearly written by someone who also does not understand these geometric terms.
- "The restricted space is a vertical plane marked by one or more objects or other markers which define the edges of the space."
-- This needs to read two or more objects, if a mando only has one object defining the start of the vertical plane, there needs to be a second that ends it, or else your plane technically goes around the globe and there is no viable route. This is just being nitpicky since common sense tells us that wouldn't make sense for the sport.
- "If a part of a thrown disc clearly enters into a restricted space, the player receives one penalty throw."
-- This doesn't really make sense, based on the definition of the "restricted space." As far as I am concerned, a 3D object cannot "enter" a 2D plane (don't get me started on calling a 2D plane "space" to begin with). This would be easily corrected with "If a part of a thrown disc clearly passes through the restricted space (plane)..."
The line of play changes did not help clear things up either.
Those are cogent criticisms.
One thing no one anticipated was that some would interpret the planes as always coming out from the objects on the line of play. Which would make a triple mando an invisibile hallway starting at the tee. Sure, a TD could define it that way, but why would anyone think that all mandos have been rotated 90 degrees?
A few of the angry responses ("How can I tell if it breaks a plane parallel to the line of play?") are based on this incorrect interpretation.
The plane does not need another object to define the other end. It can continue on forever. It does need a way to designate the direction it goes. Which could be another object, or a line.
As for the "around the earth" idea, it's been dealt with for LOP, too. (Someone trying to take optional relief around the world back to inches from the target.)
The response to that is that either the LOP is a straight line which shoots off into space, or (to be inclusive) the earth is flat.
The same logic applies to planes that go off forever; they don't wrap around.
So when the RC was working on this originally, was there not some concept of what should happen if the discs comes to rest ON the vertical plane without completely passing it? (Regardless of how it gets there)
So when the RC was working on this originally, was there not some concept of what should happen if the discs comes to rest ON the vertical plane without completely passing it? (Regardless of how it gets there)
So when the RC was working on this originally, was there not some concept of what should happen if the discs comes to rest ON the vertical plane without completely passing it? (Regardless of how it gets there)
If- on the reachback into the restricted plane and you start your pull, you drop your disc ( hands wet
or you hit a limb) is the drop considered the release?
If so that would confirm that the disc is in play from the moment propulsion begins.
So with this new rule change where it is not in play until release in this situation, doesn't that make 802.01a moot?
I had stated "start your pull" meaning the disc dropped out during the propulsion forward beyond the restricted plane. That Q&A just deals with reachback.
You guys got a tough job. I do not envy you all.
Some of the discussions in the RC on rule changes go on for a very long time. We tend to move slow. Matching the OB line verbiage happened later in the discussions and the scenario of how to mark when on the line was missed when we did that, hence the update that just came out to make partially breaking the plane a missed mando. Of course this was also missed by every layer of review (staff, BOD, public) until after the 2022 edition was published.