heh.
you have over-analyzed it to the point where you are missing what actually matters.
how you hold the disc has nothing to do with a clock, because it changes a little at every point in the throw.
Janne: I thought that by now it is evident that I realize that there are lots of things in motion through a time period with changing poitions and vectors as time moves. Nothing is static. I have written about that. However there is only one point in time when the last contact betwen the rip finger and the disc is broken. Here the clock analogy applies. Since this infinitely small amount of time can be pratically seen to be as frozen and the throwing parts as unmoving. And I was trying to find about that specific time only. At that single time it is not too far fetched to describe the position of the fingers relative to the nose of the disc with the clock analogy.
If the hand was still leading the disc by being between the disc and the basket just as the rip finger loses contact with the disc I only can think of the reason being that everything from the wrist to the toes is giving so much acceleration to the fingers that the gripping force is too little to hold on to the disc and the fingers accelerate harder than the disc and thus the separation occurs. This way I can see how the back of the hand could be between the target and the disc but this doesn't relate to other advice I've seen. If it really is so then I don't understand how it is possible utilizing the advice from the grip it to rip it article. And previous advice that the disc rips when the wrist and fingers have uncoiled and the fingers point straight at the basket. And the disc is infinitely close to the fingers without touching them. So I'm not asking about absolutely theoretically specific time but limes that time
If you know the term.
I'm persistant in asking because I'm trying to create a list of checkpoints my throwing parts need to go through for reference when I get to practice. In practice I plan to make sure despite however many throws it takes that my mechanics are proper. Without totally sacrificing the timing training either. If timing comes free as a bonus while honing mechanics I'm glad to take the bonus
I want to go the whole way the hard way realizing that the timing is what counts more. The reason for my pig headedness in this is that I'm probably doing what some or many beginners are doing and I'm trying to gather experience on how this work. Whether it is a good way or not of doing things. After completing the training I can at least say that this is why you shouldn't do things like me.
I'll try to hone each checkpoint individually until they get to muscle memory and I don't need to think about them and can nail the next part down. With the risk that I'll have to unlearn improper timing later
It's my burden to carry not yours. Please don't take offense of me trying to empirically prove or disprove the merits or demerits of polishing the last few percents of technique while trying to get the other 50 % that I'm lacking right. I think that there is a chance that timing can click for me while not actually trying to go for it. Timing and mechanics are partially interdependent. And I will mess with a lot of very different combinations in order to find what works best for me. I think that it will be a long long iterative process. Full of 2 steps back and perhaps none forwards until I scrap some way of doing things. I know that I'm reinventing the wheel here. I'm just doing it for the heck of it and to give me a more solid understanding of what works and not and why to help build my theoretical and throwing skills later on.
This kind of precision in training helps in analyzing other causes of errors and in correcting them. And makes learing the next lessons a breeze since there is no need to concentrate on earlier problems. Or later actually because I'll take the advice of working back from follow through to the beginning. It truly is the end of the throw that matters much more than the beginning as long as you don't tumble in the beginning
My perspective is that throwing incorrectly for maximum distance allows me to train for different flight patterns in all sorts of curves achieved by all sorts of wacky technique flaws. Which gives me unpretty but effective ways to make weird trick shots. It's not the throw but how many that count in this game. My best part of the game are the upshots and they are needed on technical courses that we have. I wanna have better upshots still. Trust me, in the courses that I play I need all sorts of insane throws every time I play. I hope to take the long way around so that I could become a more complete thrower with a larger bag of tricks and throws. I'm doing this with the long term goals in sight. If I were short sighted I would have quit playing after two years of poor results
Luckily the game is challenging and fun even with piss poor technique. I'm playing against the course and myself trying to at least reach my best previous result with almost every throw. Keeping things relatively safe. There's no point in taking triple bogeys 99 % of the time going for a deuce.
While I appreciate what many of you are saying in trying to make my learning curve less steep and speeding the process of learning once I get to throw I go my way on some of these issues. Because ease and quickness of learning are secondary for me. I want to take the hard and long way because I have higher priorities in mind as well. After all on most courses I play max golf D isn't the factor that determines the results but accuracy and control on shorter throws. And putting. And the game is fun for me even with the girly distances on drives that I get. I can take that. I have after all taken it already for two years.
Besides i don't think anyone can really tell what's gonna happen after I iron out all the problems that I know I have had but have not had the chance to practice to get rid of. Best case scenario is that the next times that I get to practice will iron out the problems and I'm snapping like a madman.
So thanks a bunch for your opinions and I do what I do regardless just to see what happens. Naturally I must recommend to others not doing what I do if their only goal is to learn snapping and getting max D -golf or absolute.