jeverett
Double Eagle Member
To me, the big problem with 'deuce or die' holes is scoring spread (width). The basic function of a disc golf hole is to spread out the scores, such that higher skill equates to a better score, in a linear fashion (averaging out over dozens or even hundreds of rounds). Basically, for a well-designed Par 3 hole for the target group, you want to see 1). fewer than 70% 3's, and 2). both 2's *and* 4's. Your typical deuce or die holes produce essentially zero 4's.
Steve West actually did a very nice analysis of scoring spread width vs. average score for a hole. His conclusion was "As the average score increase from 2.2 the width of the scoring spread hits a local maximum when the average score is around 2.7. That's as many 2's as 3's and a few 4's. Calculated width = 2.65."
In short, as average score for the target group drops below 2.7, the overall scoring spread width for the hole just decreases.
Steve West actually did a very nice analysis of scoring spread width vs. average score for a hole. His conclusion was "As the average score increase from 2.2 the width of the scoring spread hits a local maximum when the average score is around 2.7. That's as many 2's as 3's and a few 4's. Calculated width = 2.65."
In short, as average score for the target group drops below 2.7, the overall scoring spread width for the hole just decreases.
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