slowplastic
* Ace Member *
- Joined
- Jul 11, 2014
- Messages
- 6,254
From your arm speed I would really stay away from things that are stable-overstable, especially bumping up from a 158g Tern. You can definitely go up to a heavier Tern, I would do that before a Shryke as the Shryke will likely be more stable. I double down on staying away from Katanas, especially in champ as I agree with Twmccoy that a bad champ Katana is just plain awful. I'd rather throw a Firebird because then at least the numbers agree with what it is doing and the rim isn't so large.
The Sorcerer is another option I don't know if you have looked at. Ignore the stated numbers on the Sword and Sorcerer. They are both a -1/1 type of flight. A guy I know who threw Terns a lot transitioned to a Sorcerer and it gave him a very similar neutral straight flight. These two discs feel more glidey and workable to me than a Shryke or Sheriff, which I believe are too much for your arm. The Havoc is another option, it's more in the -2.5/2 flight to me...lots of turn, lots of glide, lots of speed. Wide flight path but absolutely bombs. This is like how the Katana's numbers would make me expect a disc to fly. However it is much less consistent for me than a Sword or Sorcerer, those are much straighter. Havocs are tons of fun to throw, but again you lose some predictability. At your arm speed you may love it since it should give you some turn. Again, read reviews, the flight numbers are not -1/3 on this disc at all.
I don't doubt the D3 could be a good option, I just thought there was significant variation in their stability? Whereas every Sword and Sorcerer I have tried, which isn't very many but enough to see variation, none have been very overstable and all have been neutral and glidey unless beat in. They will become turnover discs when beat and you have power, but they go very far.
The Sorcerer is another option I don't know if you have looked at. Ignore the stated numbers on the Sword and Sorcerer. They are both a -1/1 type of flight. A guy I know who threw Terns a lot transitioned to a Sorcerer and it gave him a very similar neutral straight flight. These two discs feel more glidey and workable to me than a Shryke or Sheriff, which I believe are too much for your arm. The Havoc is another option, it's more in the -2.5/2 flight to me...lots of turn, lots of glide, lots of speed. Wide flight path but absolutely bombs. This is like how the Katana's numbers would make me expect a disc to fly. However it is much less consistent for me than a Sword or Sorcerer, those are much straighter. Havocs are tons of fun to throw, but again you lose some predictability. At your arm speed you may love it since it should give you some turn. Again, read reviews, the flight numbers are not -1/3 on this disc at all.
I don't doubt the D3 could be a good option, I just thought there was significant variation in their stability? Whereas every Sword and Sorcerer I have tried, which isn't very many but enough to see variation, none have been very overstable and all have been neutral and glidey unless beat in. They will become turnover discs when beat and you have power, but they go very far.
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