Toro71
* Ace Member *
It sounds to me like, maybe, you're not using "turn and burn" properly? If the Inertia isn't doing it, and the Motion is, that means we're talking about fade. Meaning, maybe what we're looking at is not 'turn and burn' but too much OS for your throw right now?
Sure, there could be an oddball Motion or two out there, but how effed up would it have to be to turn and burn on throws where the Inertia doesn't?
Sure, there could be an oddball Motion or two out there, but how effed up would it have to be to turn and burn on throws where the Inertia doesn't?